AI Insights · Timothy · January 2022
Top Down Games Performance on Android in Bolivia Q4 2021
An overview of the performance of the top 5 top-down games on the Android platform in Bolivia during Q4 2021, highlighting trends in weekly downloads and revenue.
In Q4 2021, the top-down games category on Android in Bolivia saw notable activity. Here’s a closer look at the performance of the top 5 games in this category.
Mobile Legends: Bang Bang Weekly revenue for the game peaked at approximately $5.5K in the second week of November, with a notable dip to around $2.8K mid-October. Downloads started strong at 38.8K in late September, spiking to 56.2K in early October before gradually declining to around 11.7K by the end of December.
Clash Royale Revenue trends showed a peak of about $3.8K in early November, with fluctuations around $1.3K to $2.6K for the rest of the quarter. Downloads exhibited a steady increase, starting at 11.9K in late September and reaching a high of 33.3K by the week of December 20.
Brawl Stars Weekly revenue saw a peak of around $1.8K in the final week of December, with fluctuations between $742 and $1.6K throughout the quarter. Downloads were relatively stable, starting at 6.5K in late September, with a significant rise to 11K by the end of December.
League of Legends: Wild Rift The revenue trend for this game peaked at approximately $806 in the last week of December, with the lowest point being around $410 in early October. Downloads were modest, starting at 747 and gradually increasing to around 1.1K by the end of December.
Arena of Valor Revenue for this game peaked at $596 in early November, with some fluctuations throughout the quarter. Downloads began at 350 in late September, peaking at 782 in early November and ending the quarter at around 518.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.